Introductory Story for Module 2
If you do not have a DVD player, read this story to your class to introduce the mission.
"Hi again. Welcome back to the Brain Power! clubhouse. You've already met Brain Teaser and Brain Trust, but you haven't met us. I'm Beth, better known as 'Brain Storm' because I'm full of ideas. Meet my good pal, Juan, nicknamed 'Brain Wave.' He got his nickname because he's always on a roll - on his skateboard or anything else that moves."
"Hi, all," said Brain Wave. "Look what I found outside our door. A box."
"Oh, goody, a present," said Brain Storm. "Does it have my name on it?"
"Nope. It must be for all of us. Let's open it."
"What are these lumps of Play-Doh for?" asked Brian Storm. "I haven't used this stuff in years."
"Wait, there's something at the bottom of the box. It's a DVD player. Let's turn it on and see if we can find out what's going on here."
"Hello, Brain Storm and Brain Wave. This is Corty, your friendly brain, speaking. NIDA has a mission for the Brain Power! Club."
"Wow! A mission - for us," said Brain Storm.
"You have just received Play-Doh in a gift-wrapped box," continued Corty. "When you make something with the Play-Doh, it becomes one amazing thing that is truly a gift."
"I wonder what it is," said Brain Wave.
"You're probably wondering what it is," said Corty. "Here are some clues. Take some deep breaths. (The kids in the class can do this.) Now sing the scales (do, re, mi, fa, so, la, ti, do) and tumble across the floor. Can you answer this? 4+5? 6+8?"
(Pause as the class does all this)
"If you can figure out what all these activities have in common, you'll know what the Play-Doh becomes. Oh, and be sure to use your brains."
"Gosh, Brain Wave. Do you have any idea what we're supposed to make?" asked Brain Storm.
"No, but I bet all those kids out there know. Come on, guys. Help us out. Make something wonderful with the Play-Doh - something that represents an amazing gift," Corty said. "I know you can do it."
"That’s right," replied Brain Storm. "So go for it, and remember, Brain Power! rocks the world."
T-shirts, Stickers, and Buttons: Grades 2-3
As a result of scientific research, we know that addiction is a disease that affects both brain and behavior.